
My work is comprised of abstract images and video, character animation, glitch art, and streaming assets, majority of which is done within Blender. From there, I have created several scripts to automate the postrender compositing process using tools such as Python, ffmpeg, imagemagick, and Audacity. Other projects I have worked on within Blender have included audio-reactive visualizers, lens emulation via geometry nodes, and a compositor to emulate the Gameboy Camera.
Professionally I am a data analyst for Medicare where I report on metrics and develop ad-hoc reports for Medicare contractors and CMS using SQL, Cognos, and Microsoft Office. Since coming into my position a decade ago, I have greatly expanded the responsibilities of this role. I help maintain SQL servers and records within our tables using SSMS and T-SQL, and perform daily ETL to maintain data integrity and ensure the quality of our reports. I have developed user interfaces using VBA and Access for our team members to track our deliverables. I provide monthly sets of data that is delivered to Medicare contractors across the entirety of the US that helps guide areas of improvement for the redetermination and reconsideration processes.